> For the complete documentation index, see [llms.txt](https://whitepaper.sculptai.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.sculptai.xyz/the-product/sculptai-roadmap.md).

# SculptAI Roadmap

## <mark style="color:orange;">**14.0 SculptAI Roadmap**</mark>&#x20;

### <mark style="color:purple;">**14.1 No-code Builder Beta**</mark>

The SculptAI no-code builder beta is live and will be continuously improved to support all other road map milestones as they are developed.

### <mark style="color:purple;">**14.2 Token Launch**</mark>&#x20;

The SculptAI token will be launched strategically through select Launchpad partners Q4 of 2024. More TBA soon.

### <mark style="color:purple;">14.3 AI Layer</mark>

The first version of the AI layer will go live and be operable in accordance with the SculptAI no-code builder. The AI layer will be designed to support later implementation of the ecosystem, such as the asset contribution feature. This will provide a seamless experience from the creation and on boarding of new assets to the usage of them via the AI builder.

### <mark style="color:purple;">**14.4 Live AI Games & Account Abstraction V1**</mark>

Live game modes will be available for multiple players to be able join and participate with a game master that can narrate with the help of AI. Account Abstraction will be integrated to increase accessibility and improve security.&#x20;

### <mark style="color:purple;">14.5 Initial Mining Offering</mark>

The complete framework to support the function of the Initial Mining Offering concept will be implemented. This will allow node runners to provide GPU resources in return for fiat which is then used to fund a dedicated project/s being developed within the SculptAI ecosystem. Additional rewards will be available to node runners once their supported projected goes live.

### <mark style="color:purple;">14.6 Unity Asset Builder/On boarder</mark>&#x20;

To rapidly expand the building assets library, SculptAI will develop an application that will allow users to build as well as onboard unity-compatible assets. This will not only allow users the freedom of creativity to create anything that they want. Additionally this will also allow users to use existing assets from other unity-compatible platforms.

### <mark style="color:purple;">**14.7 DAO-Based Grants & Ecosystem Growth Program**</mark>

Governance tools covering the voting process within the DAO will be provided as well as the tools for applying and distributing grants/support to developers.&#x20;

### <mark style="color:purple;">14.8 Asset traceability model</mark>&#x20;

Each asset creation will have its own on-chain representation, this offers a framework that rewards creators every time one of their assets is used. The underlying model increases the sustainability of the overall ecosystem as payouts are made contingent on value created via usage. Creators are encouraged to contribute towards the SculptAI library as the traceability framework removes the possibilities of plagiarism, ensuring their time creating is well spent.

### <mark style="color:purple;">**14.9 Unity SDK for Web2 to Web3 & Mobile Game SDK**</mark>

Web3 Transition SDK Tools and documentation to help developers transition Unity games from Web2 to Web3, including integration guides and best practices. The mobile game market makes up around 50% of the gaming market, once the core milestones are met, SculptAI will double its game creators market size.

<mark style="color:red;">**Disclaimer:**</mark> <mark style="color:red;"></mark><mark style="color:red;">The SculptAI Roadmap is subject to change based on internal and external decisions for the purposes of positioning strategically and advantageously.</mark> &#x20;
